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AI Insights · Timothy · April 2021

Brazil's Top Platformer Games on Android in Q1 2021

A glance at the performance of top platformer games on the Android platform in Brazil during Q1 2021 reveals interesting trends in downloads and user engagement. Sensor Tower provides a deeper dive into the data.

Brazil's Top Platformer Games on Android in Q1 2021

Performance of Top Platformer Games in Brazil, Android Q1 2021

As the first quarter of 2021 has come to a close, we at Sensor Tower have analyzed the performance of the top platformer games on the Android platform in Brazil. Here's a snapshot of the trends observed in downloads, revenue, and active users for these leading games.

Join Clash 3D by Supersonic Studios LTD showed a peak in downloads at over 500K in mid-January, followed by a general downward trend, stabilizing around 400K towards the end of March. Its weekly active users peaked at nearly 2.9M in mid-February before settling at around 2.8M by the end of March. Revenue peaked at $77K in the weeks of mid-March.

TapNation's Giant Rush! - Fighting Games experienced a significant surge in downloads in January, reaching over 300K, followed by a slight decline and steadying at around 250K by the end of the quarter. The weekly active users saw a high of 800K in mid-February, with a slight decrease to around 577K by the end of March. Revenue data shows negligible figures, thus focusing on the downloads and active users trends.

CASUAL AZUR GAMES's Stack Ball - Crash Platforms downloads varied across the quarter, with a high of around 350K in mid-February, and a dip to around 200K at the end of March. Weekly active users mirrored this pattern, peaking at over 2M in February before a decrease to around 1.5M by March end. Revenue showed a rise in early February reaching nearly $60K and then normalized to around $33K.

Stacky Dash, also by Supersonic Studios LTD, saw its highest downloads at over 400K in January, with a downward trend to just under 100K by the end of the quarter. The weekly active users followed a similar decline from over 600K in January to around 300K by late March. Since the revenue remained at $0, our focus remains on the game's download and active user statistics.

Finally, High Heels! by Zynga, released in mid-January, showed a rapid increase in downloads, reaching over 380K in early February, and maintaining strong performance with over 350K downloads by the end of March. Weekly active users saw a consistent increase, reaching nearly 695K by the end of the quarter. Revenue began to show in February and saw a substantial increase to $25K in the last week of March.

For more detailed insights into the performance of platformer games and other categories, Sensor Tower's comprehensive data provides a deeper understanding of market trends and user behavior.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021